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Post by Karcentric on Jan 25, 2010 11:27:41 GMT -5
*appears next to Chaos* Opps, here this should allow you to see the original dog. *holds tank gun in one hand firing wildly* Come on, you shoot anything in front, I'll stop these buggers following.
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Post by Carnageman on Jan 25, 2010 14:32:18 GMT -5
Looks like we'll have to take the bloodsuckers on ourselves, Carn. Do you think we'll be able to subdue them en masse if we can power up the emitter? I'm not sure, it's like the thing just doesn't affect them at all. Like they're too methodical to be influenced by it. Strange creatures, these bloodsuckers. Sometimes I wonder if they have some intelligence still in them. When I'm at the brewery late at night, I could swear I can hear some kind of humane sounding cries, going something like "why? why me?" from the direction of the holding pens. Yet, when I come to investigate, it's just bloodsuckers... strange... Well, enough with this philosophy, *throws Dim the tranq gun* you deal with the bloodsuckers, I'll see what I can do about the emitter.
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Post by Διμι on Jan 25, 2010 20:12:33 GMT -5
Yep. I'm pretty sure it's you the emitter's been getting to, and not them.
*pockets tranquilizer*
Time to practice these K.O. moves...
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chaosshade
Fracture
RP Mod [teal]DISCHARGED[/teal]
50%
In Chernobyl, Zone Fears You!
Posts: 183
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Post by chaosshade on Jan 25, 2010 20:30:42 GMT -5
*snaps the attachment to my Exo's mask and smirks, unloading half a mag on the psy dog* Too bad these guys aren't the worst terror The Zone has to offer. *leads the way to Karc's lab* So what do we need to pick up anyway?
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Post by Karcentric on Jan 26, 2010 11:50:56 GMT -5
That would be our little company *enters code into vault door, containing a spotless, stainless steel room* I have a bag here that can hold massive amounts of junk with no weight at all. Load it with weapons, ammo, tools, and anything else that takes your fancy. *hands bag to Chaos and a key card* This will let you open everything except those cages. They haven't been fed for a while... I'm gonna grab some stuff I left in the anomaly pit.
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Cathmelar
Flesh
Zone Strogg
Soylent Green is Snork!
Posts: 47
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Post by Cathmelar on Jan 26, 2010 14:22:07 GMT -5
*opens door to bunker/shelter and walks out into a devastated landscape filled with corpses of all shapes and colors*
Hello? Where'd everybody go? Great... you sneak off for some private time for just a couple of minutes and wham! Everybody's gone!
*looks around*
Weeeell...
Soooo...
*stomach rumbles*
OK, I'm getting hungry, so I'd better go and see if I can find something edible. I'd better leave this stinking heap of mutant compost, though.
*wanders off to find something to eat*
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chaosshade
Fracture
RP Mod [teal]DISCHARGED[/teal]
50%
In Chernobyl, Zone Fears You!
Posts: 183
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Post by chaosshade on Jan 26, 2010 15:53:59 GMT -5
*begins gathering the required supplies* *over the comm* Hey, Karc, what are these things that look like a cross between a Snork and Bloodsucker?
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Post by Carnageman on Jan 26, 2010 16:12:11 GMT -5
Damn, what a mess... the causio-dergametric stabilizer has been overloaded with twice it's capacity in aero-zonarbittium, no wonder the final electro-photonic septoconversion capacitor's offline. This will take a while. Or maybe... where's my crowbar...
*starts beating at the miracle machine generator mechanisms frantically with the crowbar*
*vision yellows out*
I think it's working.
*Over radio to all vulnerable group members* Psi helmets on, people, the warming up phase of the emitter's when it's at its strongest, the psi field might reach all the way to Red Forest. At the current stage of disrepair the thing's in, I can't add any biological entries into its exception protocol.
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chaosshade
Fracture
RP Mod [teal]DISCHARGED[/teal]
50%
In Chernobyl, Zone Fears You!
Posts: 183
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Post by chaosshade on Jan 26, 2010 19:32:56 GMT -5
*makes a slight adjustment to my Exo's helmet* God I love all the features on this custom one!
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Post by Karcentric on Jan 26, 2010 22:41:37 GMT -5
*carries chest of artifacts out of anomaly* Well I got this idea to do some science on them and it became these things, I was going to include controllers but I'm sure your aware just how annoying they are to be around, I'm not sure what to do with them now. *over radio* Hey Carnage you want some strange sucker/snork mutants?
We should probably go find Cath... I don't know if this emission will affect him or not.
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Post by Διμι on Jan 26, 2010 23:06:35 GMT -5
Bah, leave him be. Minor mutation and brain damage never did any of us harm.
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Post by Karcentric on Jan 26, 2010 23:22:42 GMT -5
It would only take a sec. He's more strogg then mutant, we don't don't need him going berserk and attacking us.
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Post by Carnageman on Jan 27, 2010 7:24:35 GMT -5
Oh yeah, I forgot that blowouts tend to activate strogg neurocytes. I guess I should have made a cracked version before I made the implantation.
*over radio* Cath, I suggest you leg it to the X18 lab, it's the only psi-protected area in your vicinity.
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chaosshade
Fracture
RP Mod [teal]DISCHARGED[/teal]
50%
In Chernobyl, Zone Fears You!
Posts: 183
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Post by chaosshade on Jan 27, 2010 7:29:23 GMT -5
*helps Karc continue to gather supplies* *over the comm* Hey, Carn, just how powerful is this psy-storm going to be, or are we going to have a fully-fledged blowout? I should be okay this time considering I'm half-mutated like the rest of you now. *looks over at Karc* Damn man... that's a lot of artifacts...
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Post by Carnageman on Jan 27, 2010 8:06:34 GMT -5
Well, it's basically an emission, besides the fact that sleeping under rubble won't protect you and you run the risk of turning into a zombie minion doomed to work my brewery for all eternity if you get caught in the reach. Any shielded underground lab like the X labs or good psi protection will keep you safe, though.
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