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Post by Carnageman on Jan 23, 2010 5:54:44 GMT -5
28. Even though there is money in the Zone, betting in the Duty Arena is still done with clips of ammunition.
29. Marked one and Scar are apparently midgets. I mean come on, when looking straight, they look no higher then another stalker's chest level.
30. Some time in the near future, all weaponry will go through a thorough name change.
31. Pistol and shotgun ammo disappears mid-flight.
32. The S.T.A.L.K.E.R. brand energy drink is more of a cocktail of amphetamines and roids then a simple energy drink.
33. Using vodka and firearms in conjunction is usual business in the Zone.
34. Gordon Freeman can't hold his shit in a blowout.
35. Somehow, somewhere, some gunsmith managed to fit rifle bullets into a Deagle brand Deagle.
35. You're the only bastard in the Zone that carries 3 Primary weapons, 2 suits, 20-30 medkits, 100+ bandages, 20+ antirads, 5000 rounds of ammo, 20 grenades and at least 5 artifacts, spoils of war excluded, as a standard loadout.
37. Not many stalkers even bother to get ammo that matches their weaponry. And even if they do, there's maybe some 15 rounds of it.
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Post by Karcentric on Jan 23, 2010 10:01:53 GMT -5
25. This is degenerating at a fast pace. Agreed 38. Stalkers will sit around a camp fire while their friend is in the campfire. 39. Freak out when he falls over dead. 40. Hunt for the person responsible and not find them. 41. And repeat until all dead.
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Post by imperialreign on Jan 23, 2010 15:15:51 GMT -5
42. - walls pose no obstacle to stalkers . . . they can shoot through them, walk through them, and get stuck in them. 43. - although women are seriously lacking in the zone, bandits reproduce faster than any known species of mammal. 44. - sometimes, the only way to open a locked door is to throw your rifle at it
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chaosshade
Fracture
RP Mod [teal]DISCHARGED[/teal]
50%
In Chernobyl, Zone Fears You!
Posts: 183
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Post by chaosshade on Jan 24, 2010 23:25:35 GMT -5
45. It's not illegal, or that difficult, to drive drunk in The Zone.
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Post by Karcentric on Jan 25, 2010 12:52:25 GMT -5
46. The only thing not affected by gravity anomalies is you. Everything else floats away. 47. After a gun sits in a vortex or springboard it gains the ability to float.
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Post by Zeno, Lord Camelith on Jan 29, 2010 0:13:51 GMT -5
48. Crows that have been shot will sometimes just spin around in mid air, suspended by some unknown gravitational anomaly.
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Post by Karcentric on Jan 29, 2010 0:34:09 GMT -5
49. Even if that gun floats, will still weigh the same when carried despite being able to float.
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Post by imperialreign on Jan 30, 2010 0:10:55 GMT -5
50. - Not all buildings have at least 4 walls . . . some seem to manage just fine with only 2 50.5 - Some buildings with only 2 walls don't have floors . . . 51. - Radiated food never goes bad . . . nor ever carries bacteria, considering the dirty hands that it passes from and to 52. - stalkers have no need for restrooms 52.25 - you're more likely to find a corpse in a bathroom than anything useful 52.5 - corpses in bathrooms explains why stalkers seem to religiously avoid them 52.75 - or perhaps those are corpses of stalkers who held it too long, and expired when reliefe was just within reach . . .
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Post by Carnageman on Jan 30, 2010 9:54:26 GMT -5
57. Zone bread never shows any signs of contamination.
58. Marked One is paranoid about his knife getting blunt, so he checks the edge every 2 seconds.
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Post by Karcentric on Jan 30, 2010 14:15:29 GMT -5
59. Gas masks don't hinder the consumption of vodka. 60. Despite being as large as an RPG7, a guitar can be pulled from a backpack. 61. Wise cracking loners are annoying. 62. There is no can opener in the zone.
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Post by imperialreign on Jan 31, 2010 9:57:33 GMT -5
63. - newbie stalkers are more accurate with a worn-out, 70's era pistol, than a trained mercenary or soldier with a modern, new assault rifle 64. - rain only falls within 5m of you, and follows you wherever you go 65. - the sun rises in the west, and sets in the southwest
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Post by Carnageman on Jan 31, 2010 11:38:25 GMT -5
66. Another thing that points to the fact that M1 and Scar are the wussiest stalkers in the zone: everybody can push them around.
67. The loners' base was, somehow, for some reason, dismantled in one year without any functioning machinery required for such an endeavor anywhere in the zone.
68. Nights suddenly got brighter in one year also.
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Post by Karcentric on Feb 1, 2010 1:15:54 GMT -5
69. Everyone forgot how to upgrade and repair weapons and armor.
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Post by Carnageman on Feb 1, 2010 13:26:29 GMT -5
70. Sidorovich remained the asshole that he always was.
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Post by Karcentric on Feb 1, 2010 13:40:09 GMT -5
71. And then dies in a basement in Priboi Story.
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